Two new gaming consoles. Both very powerful. Both very ambitious. Both about to meet head to head... and do battle for your time, money and attention, as well as the fate of the universe!
Two weeks ago we reviewed the PlayStation 4. Last week we reviewed the Xbox One. Now that we've had a decent chunk of time with both consoles, let's bang them together and pretend they're fighting.
A Few Notes
Sorry, no Wii U. The Wii U is a cool console, a fact we noted when we re-upped our review just yesterday. We still don't think it's a must-own, but there are more good Wii U games than ever. That said, the purpose of this article is to compare the two recently released, similarly spec'd gaming consoles. We don't hate the Wii U. But it's not really a part of this particular article.About the "Edges." Each category below will have an "Edge" given to the console that's out front. Let's not get too worked up about it. Both consoles have their strong points, and both have their shortcomings. Both will probably be considerably improved and evened out over the next six months to a year. This isn't the sort of thing that can be assigned a score, and there's no need to tally which console "wins" more edges. The idea here is to give a broad sense of how the consoles are similar and how they're different, and what their respective strengths are.
Ready? Let's begin.
Xbox One: The Xbox One is a big-ass chunk of black plastic. I actually quite enjoy its retro VCR design. There's something cool about being brashly uncool, I guess. But the console is also quite large, and has completely overtaken a shelf in my entertainment center. I understand that Microsoft wants their console to be, along with my cable box, the only entertainment unit I need. But that just isn't the case, so the Xbox One's size winds up feeling a little bit inconsiderate. I really like the console's disc tray, and think that of the two consoles, it has by far the most intuitive and easy to use disc-eject button. (How strange that something so small could still feel worth noting!) However, I don't like the touch-sensitive power button, as it's much too easy to accidentally turn it on while I'm moving the console.
Edge: PS4. The Xbox One is just not as good-looking a box, though it almost makes up for its homeliness with confidence. If the Xbox One were about 30% smaller, this'd be more of a toss-up.
The Media Integration
Xbox One: The Xbox One's middle name might as well be "media integration." It would sign checks and wedding registries Xbox "Media Integration" One. It's designed to be more than just a gaming console. Sure, it lets you watch Netflix and Amazon Video and the like, but it can also take in your cable box's A/V signal and let you switch straight to your TV without pressing your TV's "input" button. If you watch a lot of TV, the ability to immediately call up your favorite channels is quite nice, and the Xbox One's OneGuide tool is a smart idea that keeps all of your favorite shows—be they downloaded, streaming or on live TV—in one place. All that's missing is an on-board DVR, which will hopefully come in the future. The Xbox One also has DLNA media server compatibility, letting you stream media directly to the console. All of that is wrapped up in nifty multitasking functionality that makes it possible to flip between a game, a Netflix movie and a TV show without losing game progress. It's far from perfect: It's difficult to tell what apps are currently running, you can't adjust the volume while running two apps at once, and the Xbox has a worrying tendency to unceremoniously close games without warning. But hopefully that stuff will be fixed in future software updates.PS4: The PS4 handles non-game media about the same as the PS3 did. You can open up apps like Netflix and the like, but there's no broader concept underpinning it all. The console also can't multitask all that well—
Edge: Xbox One. Microsoft has clearly gone whole-hog on the idea that the Xbox One will be more than a gaming platform, and their dedication shows. They haven't nailed the execution yet—the multitasking has some significant deficiencies and Kinect isn't quite reliable enough to replace a controller or remote—but they're pushing forward, full-steam ahead. Xbox One will likely double down on media stuff in the years to come, particularly if Microsoft inks deals with cable providers to turn the Xbox One into a subsidized, double-duty cable box. The PS4 seems unambitious by comparison, but then, Sony has their own set of priorities.
The GIFs
Xbox One: When the Xbox One launched, NeoGAF gave us Terry Crews:PS4: When the PS4 launched, NeoGAF gave us Antonio Banderas:
The Controller
The speaker and headphone jack are also nice; very cool of Sony to make it so easy to pipe game audio out through the controller to any set of headphones. Some have complained about the placement of the Options button, but I actually don't mind it and have quickly adjusted. The touchpad, however, doesn't seem to respond quite like I expect a touchpad to and it's awkwardly placed. I'm reserving judgment until some game or other makes real, substantive use of it. The light-bar is the only big WTF from me; it reflects in my TV annoyingly and doubtless lowers the controller's already-short battery life. I'm surprised there isn't a built-in option to at least dim the light-bar, since I'd rather not put electrical tape on my new controller (and that wouldn't help the battery life anyway). Hopefully that will come at some point in the near future.
So, still not loving the Xbox controller, though I've seen plenty of other people saying they prefer the softer triggers. The removal of the exterior battery pack makes switching the batteries more difficult, but the controller itself has outstanding battery life—my primary controller is still on its first two batteries with no end in sight. Controller trigger-rumble is cool, but hasn't been used in enough games to tell me whether it'll be the way of the future or just another gimmick. Still, none of those niggles take away from what is fundamentally a well-designed controller.
Edge: PS4. The Xbox One controller is a very good controller. But Sony has gotten so much right with the DualShock 4—the feel, the shape, the triggers, the headphone output and speaker, even the as-yet-untested touchpad—that it's easy to forgive what they've gotten wrong (the light bar and battery life). I recently found myself looking up ways to hack my PC to let me play my Steam games with the PS4 controller instead of the Xbox 360 controller I normally use. That kinda says it all.
The Camera
Edge: Xbox One. I'm less convinced than ever that our bright technological future will involve people around the world all yelling at their TVs in a tone of voice normally reserved for misbehaving pets, but the Xbox One's camera still feels much more confidently designed than the PS4's. It's mostly software—Microsoft has really doubled down on their camera, and the short-term result is that Kinect feels more relevant to their console. The long term result could well be that we're all looking back chuckling about how Microsoft thought voice control was going to change the world. Or perhaps we'll be shaking our heads that we ever doubted it could work. We'll see.
The Games
But the PS4 has a few more weapons than those in its arsenal: Third-party games and smaller, downloadable exclusives. I'm impressed by how downloadable games like Contrast, Flower, Trine 2, Super Motherload, Sound Shapes and the show-stealing Resogun serve as more than just caulk between the PS4's larger on-disc games—they're all great experiences in their own right. And third-party games like Assassin's Creed IV, Battlefield 4 and Call of Duty: Ghosts all look better on PS4 than their Xbox One counterparts, some—ACIV and Ghosts in particular—considerably so. Put that all together and the PS4's lack of a killer big-budget game is significantly softened. Our review round-up of all of the PS4's launch games can be found here.
Meanwhile third-party games like Assassin's Creed IV and Call of Duty: Ghosts all look and play fine on Xbox One, but the fact remains that some of them look slightly jaggier and lower-res than their PS4 counterparts. (Because, in the case of AC IV, BF4 and Ghosts, they are in fact running natively at a lower resolution on Microsoft's box.) Our review round-up of all of the Xbox One's launch games can be found here.
Edge: Draw. Xbox One has more high-quality big-budget games, but the PS4 has the graphically superior version of almost every multiplatform game and Sony's console has a superior collection of downloadable games and interesting indies. Between them, the two consoles have everything a gamer could want: First-person shooters, racing games, open-world games, old-school character action games, twin-stick shooters, art games, and so on. The good news is that whichever console you get, you'll have some worthwhile stuff to play on it.
The Game Cases
Edge: Xbox One. Okay, sure, both cases are fine. But I like that Microsoft basically said, "Fuck it, it's next-gen, LET'S PUT THE DISC ON THE LEFT SIDE." Being right-handed, it actually makes it a touch easier to open the case, hold it in my left hand and remove the disc with my right... oh who am I kidding, they're basically the same.
The Games of the Future
Edge: Draw. It's difficult to say that either console has the better upcoming games, since we know so little about most of the games and when they'll be coming out. It looks like Sony's going to have a more complete-feeling lineup in the short term, but once the timed exclusivity on their indie games is up, Xbox One will probably get a lot of the same games. In 2014, both platforms will also have lots of great multiplatform games like Dragon Age III and Watch Dogs. At this point, the future's a draw. We'll see as we go.
The Ability to Play The Games You've Spent Eight Years Collecting
Edge: For fuck's sake, guys. Make your consoles backward compatible.
The Operating System
Edge: Xbox One. Microsoft has embraced their best OS habits (clean presentation, flexibility, pleasing aesthetics) and ditched their worst ones (ads everywhere). The PS4's spartan menu options aren't exactly unwelcome, but they're a tad underdeveloped compared with the rest of the console. Microsoft seems to have a very clear idea of where it's going with the Xbox One's OS, and are well on their way to getting there.
The Social Stuff
PS4: The PS4 comes with built-in Facebook integration, which the console uses to power its real-name social network. It's really just a Facebook overlay on the existing PSN, but it's surprisingly cool in practice. I love seeing my friends' real names attached to their profiles, and while most of my PSN friends don't yet have PS4s, I'm looking forward to the day when every one of my gaming friends is a real name and a photo. Sony's implementation could be better—wouldn't it be nice to be able to send friend requests and name requests at the same time?—and the actual social timeline is awfully overcrowded and difficult to parse. Some filters would be nice, and it'd be great to have more control over what I see and post. It's a good start.Xbox One: Microsoft seems to have pared their social functions back to hit their launch date—Twitch streaming and the real-name ID system both didn't make it in in time for launch. Microsoft promises they're both coming soon. But for the time being, Xbox One's social functionality is more or less indistinguishable from Xbox 360. Though the "followers" concept is cool, and new—if I add someone as an Xbox Live friend but they haven't added me back, I can still "follow" their account for public updates, similar to following a Facebook profile.
Edge: PS4. Sony's social stuff needs some fine-tuning and pruning, but they've gotten more of it into their box at launch than Microsoft has. The Xbox One has some catching up to do, and hopefully can launch social apps that are already on the same level as Sony's no-doubt-by-then more refined ones.
The Sportsbros
The Video Sharing
PS4: Sony has made sharing very easy via the "share" button on the console, and it's remarkably simple to save a few minutes of video game playback and post it to Facebook. (They say YouTube is coming.) Twitch streaming is also very nice, as is the ability to grab and tweet screenshots and tweet them. But they haven't made it possible to get access to your raw video files or screenshots, which is a bummer for those who would prefer to edit their stuff away from the PS4. It's a double-bummer because for the time being, PS4 has HDCP copy protection on all gameplay, meaning that it's not possible to use an external capture box to get game footage. Sony says they're going to remove HDCP from the console's games. Please do, Sony!Xbox One: Xbox One's Upload Studio allows users to edit and post their videos onto Microsoft's own service and, neatly, simultaneously post the raw video file onto their SkyDrive for editing elsewhere. The videos are highly compressed and nowhere near the quality you'd get if you used a dedicated capture box, but because the Xbox One also doesn't have HDCP copy protection on its game signal, those who care about quality can just use capture boxes. It'll be nice to see the Xbox One's sharing grow to support more services direct from the console, particularly integrated Twitch livestreaming, but allowing users to access their own raw files is a good fail-safe.
Edge: Draw. Both consoles' sharing features are in-progress, and both have strengths and weaknesses. Sony's dedicated share button and Twitch support are terrific, and useful. The lack of HDCP on the Xbox One's video output is a nice sign of respect for players. It's good that Sony is planning to remove HDCP from the PS4. The sooner the better. For now, both consoles make it easier to share gameplay footage than ever, but neither one has quite nailed it.
The Second Screen
Edge: Draw. Xbox Smartglass has got the PlayStation app beat handily, but the PS4's ability to beam games to the Vita is awfully cool. I'm not yet convinced we need this second-screen smartphone stuff in games, but I'm ready to be. Convince me, video game people.
The Music
PS4: The PS4 comes preloaded with placid new-age menu music that, as perfectly described by The Onion A.V. Club's John Teti, "sounds like waiting-room music at a Japanese spa." It may be pure cheese, but it serves a function: It's there for when we first open up our new console. We turn the console on and navigate the menus, awash in the soothing future-tones of the menu music. "Welcome to PS4," it tells us in a voice that sounds like a calming amalgamation of Allison Janney and Tommy Lee Jones. And we feel welcomed. Then, at some point, we finally turn it off. Because enough already.Xbox One: The Xbox One doesn't have any persistent menu jams, but its startup/shutdown songs are their own sort of music. Tiny compositions that maybe, just maybe, tell us something more about the Xbox One. Does the extra note signify the Xbox One's added features? Only the composer knows for sure.
The Ability To Play Mario and/or Zelda
PS4: You cannot play Mario and/or Zelda on a PS4.Xbox One: You cannot play Mario and/or Zelda on an Xbox One, though if you don't mind a little lag, you can snap a Mario or Zelda game through the Xbox One's HDMI input.
Edge: Wii U.
The Support For Your Existing Accessories
Edge: PS4. While it's a damned shame that neither console is backwards compatible (Look at your cousin the Wii U! Learn from his example!), at least the PS4 works with a fair amount of your existing equipment.
The Hardware Failures
Edge: Blue Light of Death, Disc Drive of Doom... in this case, there is no "edge." Everyone who loses, loses. Both companies are playing it very close to the vest with the actual number of failed units, and it'll likely take a good long while to tell whether either console is having a problem on the scale of the Xbox 360's three red lights. For now, if you get a new console, just hope it isn't a lemon. We can only hope both companies are being prompt about swapping out damaged hardware for new consoles, though hey, at least Microsoft is giving free games to make up for it.
The Verdict
Both the Xbox One and the PS4 received "Not Yet" verdicts in our reviews. Are they must-have systems? Are they essential? Not yet. Wait and see.But say you're definitely going to get one or the other. "Kotaku," you say, "I'm buying a PS4 or an Xbox One. I want a new console. It's happening. Which one should I get?"
Again, let's not get too bogged down in tallying the "edge"s from the comparisons listed above. The categories we chose are all pretty broad and far from definitive, and some were just for fun. Think of those comparisons as more of a guide, because our final recommendation is a bit different depending on who you are.
With that in mind, our recommendation:
With that said, the Xbox One feels like a bit more of a gamble. With the PS4, you know what you're getting—you're getting a gaming console. The Xbox One could well wind up being a really useful new way to unify your entertainment center… or it could never quite get there. If you want a game console that does a lot of cool-but-unproven non-gaming stuff, get an Xbox One.
There you have it. Two new consoles, two different philosophies of what a game console could and should be. It may feel as though we've reached something of a finish line—at last, the next generation of gaming is fully underway! But in reality, we've only just left the starting line. Both consoles—as well as their Nintendo counterpart the Wii U—have many years and many games ahead of them. Things are about to get really interesting.
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